Code as ritual. Play as method. Interactive 3D, generative sound, and games.
Óscar A. Montiel
Creative Developer & Interactive Media Artist.
I build interactive 3D experiences for the web, generative systems, installations, and video games—from concept and design through to production code. My stack revolves around React, TypeScript, and Three.js / React Three Fiber, with GLSL, Godot, and a foundation in sound art via Max/MSP and SuperCollider.
Available for studio roles, freelance, and commissions.







